The following is a collection of research projects that I’m involved in.


Master of Arts Research Project (2020-2021)

Masters Candidate.
Supervisors:
– Dr Stuart Bender
– Dr Glen Spoors

Creative an immersive VR narrative experience in a low poly environment.


Additional credits:

Narrative Consultant – Janine Lee

Unity Contractor – Karl Pytte

Voice Actors- TBA


Game Education – Curtin Library Research Project (2020-2021)

Research Assistant.

In Progress – User study into educational games using Curtin Library’s research literacy game Certitude.

Certitude Title Page

TLC Maps – Curtin Research Project (2020)

Research Assistant.
A room-scale VR environment was created as a prototype to asses the response of users to an immersive VR experience that uses assets sourced for heritage curation.

The results were then presented at the 8th International Conference, EuroMed 2020, Virtual Event, November 2–5, 2020.

Champion, E; Kerr, R; Rahaman, H; and McMeekin; D. (2021). Time-Layered Gamic Interaction with a Virtual Museum Template. Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection (Ed. Ioannides, M. et al). Euromed 2020, LNCS 12642. pp. 311-322. DOI: 10.1007/978-3-030-73043-7_26


Champion, E., Kerr, R., McMeekin, D., & Rahaman, H. (2020, 29 October-3 November). Time-Layered Gamic Interaction with a Virtual Museum Template. Paper presented at the EuroMed 2020 Conference, Nicosia, Cyprus (online).

https://www.springer.com/gp/book/9783030730420#