The following is a collection of research projects that I’m involved in.
– Dr Stuart Bender
– Dr Glen Spoors
Creative an immersive VR narrative experience in a low poly environment.
Narrative Consultant – Janine Lee
Unity Contractor – Karl Pytte
Voice Actors- TBA
Game Education – Curtin Library Research Project (2020-2021)
In Progress – User study into educational games using Curtin Library’s research literacy game Certitude.
TLC Maps – Curtin Research Project (2020)
A room-scale VR environment was created as a prototype to asses the response of users to an immersive VR experience that uses assets sourced for heritage curation.
The results were then presented at the 8th International Conference, EuroMed 2020, Virtual Event, November 2–5, 2020.
Champion, E; Kerr, R; Rahaman, H; and McMeekin; D. (2021). Time-Layered Gamic Interaction with a Virtual Museum Template. Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection (Ed. Ioannides, M. et al). Euromed 2020, LNCS 12642. pp. 311-322. DOI: 10.1007/978-3-030-73043-7_26
Champion, E., Kerr, R., McMeekin, D., & Rahaman, H. (2020, 29 October-3 November). Time-Layered Gamic Interaction with a Virtual Museum Template. Paper presented at the EuroMed 2020 Conference, Nicosia, Cyprus (online).